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Welcome to Outact

WE CATCH THE WONDER,

AND INTEGRATE THE FUN,

IN EVERY GAME WE MAKE.

The Team

Outact is an independent game studio founded in 2014. We are a team of veteran developers with decades of experience in building AAA quality online games on multiple platforms. We embody creativity, technical prowess, and common sense because of the talented people who love creating and playing games.

LEADERSHIP

Xiang
Xiang Shen
Paul
Paul Chieffo
Chris
Chris Duguay

Xiang Shen

CO-FOUNDER AND CEO

Xiang is a game industry veteran and pioneer. Prior to founding Outact, he was the Technical Director at ROBLOX where he led the multiplayer engine development fueling ROBLOX's massive success. Previously, as Server Team Lead at Tencent Boston, he managed game server development and operations. Before Tencent, he worked at EA and Ubisoft on numerous AAA titles as software engineer. Xiang holds a Master of Liberal Arts in Management from Harvard University, a Master of Science in Software Engineering from Carnegie Mellon University, and Bachelor of Science in Software Engineering from Nanjing University.

Paul Chieffo

CO-FOUNDER AND COO

Paul has more than 30 years of experience in technology development, technical leadership, and entrepreneurship. Prior to Outact, he was one of the founding partners of Tencent Boston. At Tencent, he built and led an international team in the development of client and server technology for several large online games. Before joining Tencent, Paul was a co-founder of Iron Lore Entertainment, creator of the highly acclaimed ARPG Titan Quest. He built the team and led the development of the Iron Lore’s cutting-edge and fully featured game engine. Paul co-founded Amber Wave Systems before starting game development.

Chris Duguay

TECHNICAL DIRECTOR

Chris has over 25 years experience as a software engineer, with 20 of those years in game development. Prior to Outact, he worked at Tencent Boston where he lead a group of game-play engineers developing an online ARPG and a MMO ARPG. Earlier at Iron Lore Entertainment he worked as a senior engineer developing the ARPG Titan Quest and the Titan Quest: Immortal Throne expansion. Before entering game development, Chris was an embedded software engineer working on networking products for 3Com and Amber Wave Systems. Over his career, Chris has assisted in the start-up of four companies and the growth of their engineering teams.

Contact Us

To make great games we need great talent. Tell us why you are awesome, and send us your bio and portfolio and we’ll contact you if there’s a fit. Please find the contact info below.

Contact Info

General Enquiries

Contact Us: info@outact.net (no game support!)
Job Application: jobs@outact.net
Media Enquiries: pr@outact.net